Slowly working on things still. Lately, the work has been on revamping how the UI works and how to sync the backend system with the UI without too much coupling.
Each “object” in the scene is now an entity with generic properties that have an event system. So, property changes from both the screen and backend will sync. Also, properties are shown on the screen dynamically without having to code them to the screen. That’s huge, as it keeps the monkey code to a minimum!
Multiple “scenes” can be open at the same time to work on multiple trees as well. You’ll also see a new black theme that looks identical on both Linux and Windows.
Here’s a new pic of what the editor is looking like right now. Enjoy!